Showing posts with label apps. Show all posts
Showing posts with label apps. Show all posts

7.15.2009

iTV App for iPhone


Includes an easy to navigate TV guide, movie listings, and Netflix browser.

Cost is FREE

From The App Developers:
"i.TV is the ultimate movie, DVD and TV guide for the iPhone and iPod touch—and it's FREE. Quickly and easily find out when and where your favorite movies and TV shows are playing anywhere in the US or Canada and find related DVD titles"


Similar Apps: Remote, Sketches, Shazam

iPhone Apps for the College Crowd



iPhone apps are becoming very popular at colleges these days, There are literally tens of thousands of choices. Below is a list of five top picks...enjoy.

1. Dictionary.com
This free app has just over 250,000 word entries and a built-in thesaurus. It performs audio pronunciation for comparative words. Your not getting through college without a dictionary.

2. Kindle for iPhone
The popular Amazon creation works with both the iPhone and iPod touch. This app will let you peruse the entire Kindle library give or take a few newspapers. It has Amazons Whispernet capabilities so most Kindle owners will enjoy its syncing ability. This is a free app and it will help students keep up with their assigned reading

3. Pi Cubed
Don't throw away your graphing calculator yet. This app will help you form real-time equations. It has the capacity to hold 150 annotated equations pertaining to a broad array of scientific subjects. Students may like that the equations are presented as if they were written on a chalkboard. This app is well worth the $9.99 price tag.

4. News Fuse
You can stay up to date without browsing every internet news outlet. This app will gather news from up to 18 different sources, no need to download several separate news apps. It's a pretty striped down app as far as features go, it just gets the job done. It goes for $0.99.


5. Tweetie
When students feel the need to tweet during lectures, there are many twitter apps to choose from. Tweetie appears to be the go-to choice due to its ability to post links and pictures through multiple accounts. It costs $2.99

7.14.2009

Five free iPhone music apps


In a world teeming with increasingly similar tech products, Apple is one company that seems to have no problem churning out standout products. This might be attributed to sleek designs, fun features, and friendly interfaces--or maybe you want to chalk it up to good ol' marketing tactics. However, in the case of the iPhone and the iPod Touch, there's one attribute that undeniably separates these devices from the masses: the ever-expanding cadre of third-party applications. You can find everything from cookbooks and weight-loss trackers to games and productivity tools, but the area in which the iPhone and iPod Touch really excel is music, and there are hundreds of applications to choose from in this category.

To help you sort through the mass of options, we rounded up five of our favorite iPhone music apps. To keep things simple, we limited our scope to free selections that have a heavy focus on full music playback. Not everything included here will be a perfect fit for every iPod user, but you're sure to find something that will float your boat.

1. Pandora

Pros: Straightforward and easy to use; saves user data to account; nice interface with prominent album art; good music selection.

Cons: Skip limits; pop-up ads on every track; no community features.

The gist: If you only get one music streaming app for the iPhone or iPod Touch, make it Pandora--it's a great introduction for those who are anxious to hear some new tunes.

2. Last.fm

Pros: Plentiful community features and perhaps the best-tailored music recommendations; let's you add individual tracks to playlists for calling up later; lets you tag tracks and purchase directly from iTunes; no ads that we noticed.

Cons: Interface isn't as straightforward as those of Pandora and Slacker; not as valuable to users who aren't involved in the Last.fm community; a bit slower than other music apps listed here; skip limits.

The gist: With all its features, tabs, and buttons, the Last.fm application is one of the most in-depth and dynamic streaming music applications available for the iPhone.


3. Slacker

Pros: Straightforward and easy to use; saves user data to account; nice interface with prominent album art; heart and ban buttons to tailor playback to your liking; station listing page is graphically pleasing with album thumbnails.

Cons: Skip limits; no community features.

The gist: Sound quality, speed, and access to tunes are the most important ingredients in a mobile streaming radio app, and this app has them in spades--it's a worthwhile download for anyone who wants to less ads than found on Pandora.


4. imeem

Pros: Unlike other music apps, imeem gives you "cloud" access to part of your own library; includes useful sections that spotlight artists and recommend music based on your tastes; offers a sharing feature; has a nice interface that's easy to browse.

Cons: Limited by the usual Internet radio restrictions (skip limits, inability to play songs by the same artist back to back); access to your library is limited to 100 tracks unless you pony up a yearly subscription fee.

The gist: Beyond the appeal of streaming your music collection form the cloud, the rest of the Imeem application falls somewhere between the simplicity of the Pandora app, and the more personalized, social approach of Last.fm.




5. iheart radio

Pros: Let's you listen to radio stations from most major metropolitan areas across the U.S.; sound quality is generally better than standard FM radio; less commercials than standard FM radio; includes a fun "Shake It" feature that randomizes stations.

Cons: Station list is dominated by Clear Channel and other corporate offerings, meaning you won't find any cool, indie frequencies here; quality for some stations is poor.

The gist: If you love Top 40 and miss some of the hit stations from where you grew up (or where you went to school, etc.), iheart radio provides a portal for you to enjoy that content again.


Honorable mention: Shazam

Pros: Identifies songs playing over the air with the push of a button; shows album art for identified tracks; offers links for directly purchasing the song through iTunes or watching the video on YouTube.

Cons: Only works for recorded music; doesn't work well in noisy environments; often can't identify fringe music.

The gist: Shazam is a great download for people who are constantly wondering "what's the name of that tune?" while out and about.

article source: http://download.cnet.com/2300-13271_4-10001192-1.html?s=0&o=10001192&tag=mncol;page

Apple IPhone Application Downloads Top 1.5 Billion

Apple Inc. said users of the iPhone and iPod Touch media player have downloaded more than 1.5 billion programs from the company’s online store, signaling demand for the applications is accelerating.

The pace of downloads has picked up since Apple reached the 1 billion mark in April. The App Store now has more than 65,000 free and paid programs available, up from more than 500 when the site was introduced a year ago, Apple said in a statement today.

Chief Executive Officer Steve Jobs said the application site’s success will make it “very hard” for competitors to catch up. Research In Motion Ltd. and Palm Inc. set up stores in recent months offering programs for their devices and lag behind Apple in the number of applications available.

RIM, which opened its App World in April, said the number of programs on the site doubled to about 2,000 as of July 6. Waterloo, Ontario-based RIM, maker of the BlackBerry, doesn’t provide download figures.

Palm, which began selling the Pre handset in June, has about 30 programs on its site. Several thousand developers have applied to build programs for the Pre, Pam Deziel, vice president of developer relations, said last month.

Apple, which also makes the Macintosh computer, rose 76 cents to $143.10 at 9:37 a.m. New York time in Nasdaq Stock Market trading. The Cupertino, California-based company’s shares had gained 67 percent this year before today.

Market-Share Gains

The iPhone went on sale in June 2007, and Apple added the App Store after developers clamored for a way to create programs for the device. Apple is the gatekeeper for the site, approving which programs are distributed. It takes a 30 percent cut of each application sold and distributes free programs at no cost.

In June, Apple released a faster version of the iPhone, selling more than 1 million in the first weekend. There are now more than 40 million iPhone and iPod Touch users who can download games and programs for the phone that do everything from tracking the weather to simulating a Zippo lighter to keeping tabs on calories consumed.

The iPhone’s share of global sales of so-called smart phones doubled to 10.8 percent in the first quarter, outpacing RIM’s growth, according to research firm Gartner Inc. RIM boosted its share to 19.9 percent. Nokia Oyj dominated the market with 41 percent, while Palm ranked outside the top five.

To contact the reporter on this story: Connie Guglielmo in San Francisco at cguglielmo1@bloomberg.net.

article source: http://www.bloomberg.com/apps/news?pid=20601082&sid=aUsY1IZ5TtyE#

7.13.2009

Post Your Video Tweets to Twitter With TwitVid


An app called TwitVid launched on the iTunes App Store today, enabling iPhone 3G S owners to record "video tweets" and post them to Twitter just as they would with photos, links, and text. The app is one of the first to make use of the new iPhone's video capabilities, and is made by a pair of Canadian college students and their venture-backed startup EatLime. The app is tied to a companion site, TwitVid.com.

While EatLime and its video-tweet competitors can't be faulted for taking advantage of Apple's newly unlocked iPhone features, there's something to be said about the regressive nature of "video tweets." What was once hailed as rapidly consumable, quickly-written and unobtrusive, the text-based tweet is evolving into something entirely different: A multimedia note trailing a ten-second time-waster that has to launch a video site just to present itself. Keeping up with Twitter just became a lot less fluid.

As Digital Beat notes, the TwitVid news comes on the heels of a sizable $5.5 million fundraising round by mobile video site Qik.com.

http://www.fastcompany.com/blog/chris-dannen/techwatch/twitvid-brings-video-tweets-iphone

7.10.2009

iPhone Apps Apple Doesn't Want You to Install

Jailbreak iPhone Apps
Apple's SDK and iTunes App Store rules have prohibited apps that exploit certain iPhone features, such as global UI enhancements (such as copy and paste), video recording and streaming, multimedia SMS, Bluetooth file sharing, Internet tethering, and background processing. Apple also blocks apps that don't fit its vision for iPhone usability, including podcasting, direct GPS access, and competing e-mail and Web browser clients. The following 21 apps today run only on jailbroken iPhones. Some of their capabilities will ship with Apple's 3.0 iPhone firmware, but most of them won't.

Jailbreak iPhone Apps: Clippy
Clippy adds the long-desired ability to copy and paste text between applications. For example, you can copy an SMS message and paste it into an e-mail. Alas, Clippy does not work in Mobile Safari. Free


Jailbreak iPhone Apps: Cyntact
The iPhone's built-in contact directory lets you store pictures that pop up when someone calls. Cyntact displays those pictures in the scrolling listing itself, allowing you to find contacts rapidly by facial recognition. $1


Jailbreak iPhone Apps: Voicemail Forwarder
The iPhone's visual voice mail is a captive portal for audio messages. Voicemail Forwarder lets you forward individual messages to any e-mail address for archival purposes or just to pass around someone's silly comments. $2.49


Jailbreak iPhone Apps: Categories
The iPhone supports up to nine pages of apps. Power users want more, and they want to organize them for easy access. To this end, Categories lets you group applications into an arbitrary number of springboard folders. Folder contents scroll horizontally to show multiple screenfuls of apps. Free


Jailbreak iPhone Apps: Cycorder
Most digital cameras today can record video as well as still images. Now the iPhone can, too. Cycorder captures video at up to 15 frames per second in bright lighting at 384-by-288 resolution, yielding QuickTime movies. Free


Jailbreak iPhone Apps: PDANet
AT&T prohibits tethering, but jailbroken phones can bypass this restriction using PDANet, sharing Internet via a Wi-Fi connection to the phone or via USB cable to Windows PCs. Be sure you have an unlimited data plan if your iPhone is unlocked for another cellular provider. Free


Jailbreak iPhone Apps: Snapture
The camera app built into the iPhone does little more than a disposable digital camera. Snapture adds a timer, auto-rotation, image resizing, leveler, color and burst modes, digital zoom, and silent snapping. It makes self-portraits easy. $7.99


Jailbreak iPhone Apps: Searcher
Global search of iPhone content. Searcher scans virtually all iPhone content -- contacts, SMS, notes, events, Mobile Safari bookmarks and history -- for any keyword, grouping results for easy recognition. You can then inspect item details by tapping. Free


Jailbreak iPhone Apps: MiVTones
For that special someone, play the video of your choice along with audio. MiVTones provides a video sharing community as well. $9.99
Jailbreak iPhone Apps: MxTube
For those times when you can't be online, MxTube lets you salt away a few cool YouTube videos for offline viewing. Free


Jailbreak iPhone Apps: BargainBin
Prices for apps in the iTunes App Store often fluctuate. BargainBin lets you spot significant price drops or temporary price reductions to snag the best deal on the apps you want. Free


Jailbreak iPhone Apps: Adblock
Browsing the Web on your iPhone can be slow going when downloading ad-cluttered pages. Adblock filters out most ads, speeding Web page display tremendously. Not really an application, Adblock is a list of the most common ad hosting sites. Replacing your iPhone's existing /etc/hosts file with this list effectively redirects ad HTML links to nowhere. As a bonus, Adblock also disables Apple's application killswitch server. Free


Jailbreak iPhone Apps: FindMyi
FindMyi.orgFindMyiTracks your iPhone location in the background. If you've ever misplaced your iPhone, you know the deep pit of fear that can instantly envelope you, especially if your phone was on silent ring. Allay that fear with FindMyi, which employs GPS and cell site triangulation to track the location of your phone at programmable intervals. The program hides itself once enabled, running in the background. You can view your phone's location at any time, as well as its traveling history, via a paid subscription to the FindMyi Web site. If you believe your phone is stolen, you can recover data and lock the phone. $2 per month


Jailbreak iPhone Apps: iBluetooth
Every other phone on the market can exchange files via Bluetooth -- to both Bluetooth-enabled computers and other phones. But Apple did not ship Bluetooth file transfer support with the iPhone. Fortunately, iBluetooth adds the capability, allowing you to easily transfer multiple files simultaneously in both directions to any other Bluetooth device. $4.99


Jailbreak iPhone Apps: myWeek
Who knows why Apple left by-the-week views out of the iPhone calendar? Fortunately, myWeek puts them in, along with a year view and the ability to search your calendar by keyword. $2.99


Jailbreak iPhone Apps: StatusNotifier
When you want to see at a glance that you have new SMS, e-mail, or IM messages, Apple's text-only status messages make you squint. StatusNotifier presents clear message and other status icons on the sleep screen and status bar. Free


Jailbreak iPhone Apps: NetaTalk
Transferring files using the spacious user interface of your desktop or notebook Mac is much more convenient than twiddling the iPhone's tiny controls. NetaTalk makes your iPhone discoverable via Mac OS X Bonjour file sharing, letting you mount your iPhone as a remote disk. Take care, though -- NetaTalk's root-level access gives you the power to overwrite any file. Free
Jailbreak iPhone Apps: Qik
Exploiting speedy Wi-Fi and 3G connectivity, Qik lets you stream live video from your iPhone to the qik.com capture site, where you can share your video sessions in real time or archive them for later retrieval. Partnerships with Mogulus, Justin.tv, and Twitter allow you to broadcast your qik iPhone live video far and wide. Free


Jailbreak iPhone Apps: TV-Out
As shipped, the iPhone can output to a TV output via an AV accessory cable, but only for playing YouTube and iPod videos or displaying still photos. TV-Out enables general-purpose TV viewing of any iPhone content, including live video from the camera, Mobile Safari, map navigation, and other applications. Free


Jailbreak iPhone Apps: Veency
Switching between your computer desktop and the small iPhone screen can be tedious, especially for entering textual information. Veency lets you remotely control your iPhone from your computer desktop using a VNC client application like Chicken of the VNC. You can view the screen, touch controls, and activate physical controls such as the lock and menu buttons. Free


Jailbreak iPhone Apps: MCleaner
We all have those nuisance callers and SMSers we'd just as soon ignore. MCleaner lets you automate the ignoring process by blacklisting Mr. or Ms. Annoying. You can set up multiple profiles to selectively screen groups of people at times of your choosing. $11.99
article source: http://www.pcworld.com/printable/article/id,163008/printable.html

The iPhone's Distinctive Dozen

Since the App Store opened its doors a year ago, more than 50,000 iPhone apps have found a place on Apple's virtual shelves. And we have to be honest here--a solid majority of those 50,000 apps are not all that memorable. But just as assuredly, there are more than a few apps that have made a name for themselves in the past year and, in their own way, helped make the App Store the success story that it is.
We're not necessarily talking about the best iPhone apps here -- we listed our favorite iPhone apps at the end of 2008 (and we'll do so again, in a much bigger way, at the end of this year). Rather, we're focusing on apps that made an impact, whether by way of quality, innovation, popularity, or sheer chutzpah.

We asked our iPhone-using editors to name the most significant apps to appear on the scene since the App Store's July 2008 launch and came up with a list of 12--one for each month that the App Store's been open. Not every app on our list is a must-have--the presence of a gas-passing simulator should be your first clue there. But we think this collection represents apps that, for better or worse, have defined the iPhone platform. These are the programs that, a year into the App Store's existence, give us an overview of the state of third-party development for the iPhone.

Amazon Mobile

Sure, you can access Amazon.com on your iPhone using Safari, but Amazon Mobile makes a compelling case for the superiority of a dedicated shopping app. As you'd expect, it lets you search for products on Amazon, giving you quicker-than-the-Web access to prices, descriptions, and user reviews. And by linking up with your Amazon.com account, you can buy items right on your phone without having to tediously re-enter your shipping and purchasing details; you can also save items for later or add them to your Wish Lists. But the coolest feature is Amazon Remembers: If you see an item while you're out and about--even if it's just a book or gadget at a friend's place--you can take a photo of it using your iPhone's camera. The app sends the photo to Amazon, and a few minutes later you get an e-mail identifying the item and linking to Amazon's shopping page for it; the item is also saved to your Remembers list in the app and in your account on Amazon.com. If you do quite a bit of your shopping on Amazon anyway, Amazon Mobile is like having a personal shopping assistant, and it gives us a taste of how a multi-function mobile device can enhance everyday tasks (Free; Amazon.com).

Cydia

Hey, we didn't say that you would find every one of these apps within the App Store itself. Because one of the iPhone's most important applications is one you won't find in any Apple-sanctioned emporium--Cydia, the installer application for jailbroken iPhones and iPod touches. It's through Cydia that you can install tools for accessing the complete contents of your iPhone or iPod touch as well as add applications that provide capabilities not provided (or allowed) by Apple. With Cydia installed, any jailbroken iPhone can shoot video, tether, stream video, download YouTube videos, file applications into folders, bear a customized interface, and much more (Free; Jay Freeman).

Flight Control

The iPhone platform is fast becoming a gaming juggernaut, rivaling the Nintendo DS and Sony PSP in capabilities--and dwarfing both platforms combined in terms of the number of available titles. But among the iPhone's most compelling games is one of the simplest: Flight Control. An onscreen airfield features two runways and one or two helipads; as planes and helicopters appear on the screen, you use your fingertip to create a flight path from each to its proper landing site. Sound easy? It is until your airspace starts to get crowded, forcing you to manage those flight paths to avoid collisions.

The graphics are delightfully retro, the gameplay is dangerously addictive, and the app tracks a number of interesting stats that spur you to improve on your personal best (and compare it with others' online). The game also remembers where you left off the last time you quit, making it perfect for a few minutes of fun during your commute or while waiting in line. The developers aren't resting on their laurels, either: Flight Control was one of the first apps to embrace iPhone 3.0's peer-to-peer networking, letting you share your tower duties with other iPhone and iPod touch owners ($1; Firemint).

iFart Mobile

Really, this space could go to iFart. Or myFart. Or FartFX. Or any one of the dozens upon dozens of off-color noise-making apps that turn up when you type a certain slang term for passing gas into the App Store's search engine. It's not something that Apple is likely to tout at its next iPhone press event and we're not sure we entirely understand the phenomenon ourselves, but the fact remains: There are a lot of offerings in the App Store whose sole function is to simulate the sound of breaking wind. We like to think novelty apps like iFart Mobile maybe inspired their developers to move on to creating bigger and better things once the novelty died down or that App Store shoppers looking for flatulence apps might have been tempted to try out some of the more useful apps available for download in the store. Nevertheless, there's no denying these kind of programs had their finger on the pulse of the App Store in its first year, and that a lot of customers were eager to pull that finger ($1; InfoMedia).

Koi Pond

The first time you hear a description of Koi Pond--animated Japanese carp swimming aimlessly about your iPhone screen--it sounds like, at best, a novelty app and, at worst, a waste of a perfectly good dollar. So how did this app swim its way to the top of Apple's list of best-selling paid apps for 2008? Because the development team at The Blimp Pilots mastered the little details of an iPhone app, from the realistic movement of the fish to the ambient noise to the interactivity. (Touch the screen in Koi Pond, and you'll see ripples form and fish scatter, accompanied by the sounds of splashing water.) Koi Pond is a relaxing and entertaining addition to any iPhone or iPod touch, but more important, it shows that even apps with simple conceits can contain a great deal of depth just below the surface ($1; The Blimp Pilots).

MLB.com At Bat

If you're looking for an example of how much an app can evolve in the short span of a year, consider the changes that MLB.com's At Bat has undergone. The app was there from Day One of the App Store, offering live scores, game status data, and in-game video highlights from Major League Baseball games. By the fall, MLB.com released an update that made in-game data even more accessible with play-by-play and pitch information that mirrored what you'd find on Major League Baseball's Web site.

At the start of the 2009 season, another update introduced GameDay Audio Support, letting users tune into the radio broadcasts for any game featuring the hometown announcers of both teams. The recent iPhone OS 3.0 update brought even more changes--MLB.com At Bat now offers live streaming video for up to two games per day. The most notable app makers strive to find new ways to take advantage of the iPhone OS, and few have been more successful at it than MLB.com ($10; MLB.com).

Movies

There are those who will lament no longer having to listen to the strange intonations of the Moviefone guy, but Movies by Flixster brings the cinema outing into the 21st century. Sure, you could go to Google or one of the numerous movie showtime Web sites, but Flixster one-ups those offerings by allowing you to quickly and easily find showtimes for movies in your area: no need to wrangle with ZIP codes, thanks to the iPhone's location services. Can't decide on a movie? Movies lets you skim through reviews from Rotten Tomatoes as well as comments by fellow users. You can also browse upcoming movies and DVD releases and Facebook users can connect with their accounts to keep track of their favorite movies. Movies is a great example of how a single application can collect information on a subject from disparate sources around the Internet and mold it together into a single, easy-to-use format (Free; Flixster).

Postage

Some apps are must-haves, not because they're actually necessary for everyone but because they're such perfect examples of what an iPhone app can do and how it can do it. Take Postage, an app that makes creating electronic postcards not only easy, but fun, thanks to an iPhone-optimized interface. You choose photos from your albums or take them with the phone's camera; use multi-touch gestures to resize and position images; swipe and tap to choose postcard designs, photo effects, and text styles; type messages using the onscreen keyboard; add recipients directly from your contacts; and send your postcards right from within the app. It feels like the sort of app Apple would make, and, best of all, it produces beautiful results ($1; RogueSheep).

Remote

Cute though Apple's gum-stick-like hardware remote control is, it's a limiting way to command an iTunes library or Apple TV because it requires that you repeatedly mash buttons to work your way through your media's hierarchy. With Apple's free Remote app you can bid that hardware remote a dry-eyed goodbye. Not only does it let you navigate an iTunes library or Apple TV with ease, but it displays the contents of each on the iPhone or iPod touch's screen--thus letting you move to just the music or video you want without a lot of tiresome button presses. And because it works via Wi-Fi rather than infrared, you can exert control over your media from just about anywhere in your home. Remote control of your computer and media devices is a powerful thing, and Apple led the way with this app (Free; Apple).

Rolando

A lot of games arrive on the iPhone after making their name on other platforms. There's nothing wrong with that, certainly, but games created specifically for the iPhone and iPod touch hold a special place in our heart. After all, the best of these iPhone originals are created with the idea of taking advantage of the platform's unique features. Ngmoco has quickly established itself as one of the top iPhone game makers with a stable of unique and creative apps.

The crown jewel of its collection is Rolando, a side-scrolling platform game in which you must navigate the roly-poly Rolandos from Point A to Point B. If the premise sounds fairly pedestrian, the implementation is anything but--Rolando exploits the iPhone's accelerometer in a clever way, letting you tilt and turn your mobile device to get the Rolandos rolling. You also use finger swipes to make the Rolandos jump and to pan around the playing screen to see what dangers lie ahead. Ngmoco continues to innovate--a sequel to Rolando came out earlier this month--but the original continues to impress ($6; ngmoco).

Shazam

Should you ever need to convince Mr. Van Winkle that the iPhone he's recently heard so much about truly is a miracle worker, take him down to the local drinkery, wait for a song to start playing, fire up Shazam, tap Tag Now, point the iPhone's mic at the music's source, and observe the shock on his face when, scant seconds later, the name of the song appears on the iPhone's screen along with links for watching associated YouTube videos, browsing reviews, viewing the artist's biography and discography, and, in some cases, displaying the song's lyrics. Shazam gets far more than it misses and is an amazing demonstration of the power of the iPhone coupled with a remarkable audio analysis algorithm (Free; Shazam Entertainment).

Twitterrific and Tweetie

You either get Twitter or you don't. For those who do, the iPhone and Twitter were made for each other: Twitter's microblogging service lets you post short, on-the-go messages for others to read, and the iPhone is an easy-to-use, always-connected communication device you're likely to have with you all the time. While there are scores of iPhone Twitter clients available, Twitterrific (Standard, free; Premium, $4; The Iconfactory) and Tweetie ($3; Atebits) have earned spots among on our list--the original Twitterrific for being the first really good iPhone Twitter client, and Tweetie and Twitterrific 2 for subsequently setting the standard for how great such an app's interface and functionality can be.

Macworld's Christopher Breen, Dan Frakes, Dan Moren, and Philip Michaels contributed to this report.
article source: http://www.pcworld.com/article/168241/the_iphones_distinctive_dozen.html

7.08.2009

Road Trip To Find The Best iPhone 3GS Apps

For almost a year, I've owned an iPhone 3G. I've done lots of things with it and loaded a lot of apps on it. But now, Apple has released the iPhone 3GS, and it's got new features--including a compass, voice commands, video recording, and auto-focus.

This iPhone 3GS has only one new app on it. I want to learn about the best apps that specifically take advantage of 3GS features. If you are the first one to suggest an app I try and keep, you win a prize.(Credit: Daniel Terdiman/CNET)

Luckily for me, I'm on Road Trip 2009 and am testing a number of gadgets, including an iPhone 3GS that Apple lent me for my journeys through Idaho, Montana, Wyoming, South Dakota, and Colorado.

I've already downloaded Brushes, the amazing painting app that was used to draw the cover of a recent issue of The New Yorker. But that's all I've got. What I want are the best apps that specifically leverage the new features available only on the 3GS.

And so I'm asking: do you have a favorite? If so, let me know. Over the next few days, I'll be trying out a number of apps on this iPhone, and if you're the first one to suggest an app--paid or free--that I download and keep, I'll send a nice little gift your way.

Remember, I'm not interested in things for the iPhone in general. Well, I am, but in this case, I only want to know your thoughts on apps that have been designed with the 3GS in mind. They can, however, be apps that have updated features available only on the new phone.

If you'd like to send me an idea, please do so at daniel--dot--terdiman--at--cnet--dot--com by Monday, July 13, and include "iPhone 3GS app" in your subject line. If it's an app you designed, I may still try it, but you won't be eligible for a giveaway.

Please help me make the iPhone 3GS more interesting. I look forward to your suggestions.
For the next several weeks, Geek Gestalt will be on Road Trip 2009. After driving more than 12,000 miles in the Pacific Northwest, the Southwest and the Southeast over the last three years, I'll be writing about and photographing the best in technology, science, military, nature, aviation and more in Idaho, Wyoming, Montana, South Dakota and Colorado. If you have a suggestion for someplace to visit, drop me a line. And in the meantime, join the Road Trip 2009 Facebook page.

Daniel Terdiman is a staff writer at CNET News covering games, Net culture, and everything in
between.

http://news.cnet.com/8301-13772_3-10281756-52.html

7.05.2009

iPhone OS 3.0 and 3GS - 5 Apps To Check Out


Apple Inc. has an interesting pie-slicing problem coming as far as developers of iPhone (and iPod Touch) applications are concerned. All of those first- and second-generation iPhones run the same operating system -- the just-released iPhone OS 3.0 -- as the new 3GS model. But the latter includes new hardware such as a magnetometer, a faster CPU and faster GPU, as well as more memory. If developers build shiny new apps with only those features in mind, they'll limit their market. What to do?

So far, most developers seem to be focused mainly on expanding existing apps to incorporate iPhone OS 3.0-enabled capabilities, such as push notifications and MMS support (in some markets). They're evolutionary changes, much as the newest iPhone itself is evolutionary, but still offer an interesting look at where the iPhone hardware/software combo is headed.
Here's a quick look at five applications iPhone and iPod Touch owners should consider. The easiest way to track them down is by accessing the App Store on the iPhone and searching for the app title. (You can do it in iTunes, too, if you want.)

1. Push to Jive: BeejiveIM 3.0 with Push
Price: $9.99From: Beejive Inc.
Beejive Inc. was an early developer for the iPhone; it even had a Web-based instant messaging client before Apple released the APIs for building "real" iPhone apps. What's new in Version 3.0 is push notification, one of the premier new features enabled with the release of iPhone OS 3.0.
What this means is that BeejiveIM 3.0 will let you know whether any of your IM accounts -- AIM, iChat, MSN, Yahoo, GoogleTalk, Facebook IM, ICQ or Jabber -- has an incoming message, whether you're currently running BeejiveIM or not. Though there are other (and free) IM clients, BeejiveIM has one of the more integrated user interfaces, as well as a wealth of options, such as SMS out, hyperlink support, chat histories, and pop-up-ad blocking.
Though some people might not want to be available this way 24/7, it's nice to know you can be. (Note to BlackBerry and Windows Mobile users: Beejive has you covered as well.)

2. Fight the Flip: FlickitPrice: FreeFrom: Green Volcano Software LLC
This app for mobile shooting and uploading to Flickr will surely benefit from the iPhone 3GS's new and improved 3-megapixel camera -- and possibly from the additional onboard RAM and added storage space.
Flickit allows you to take, tag, title and geotag multiple photos for uploading to your Flickr page. I've managed to avoid the Flickr phenomenon, since I'm not a shutterbug, but I can see how this would be wicked useful for those who are.
Best of all, it's even compatible with all previous hardware models and iPhone OS 2.2 or later.

3. News You Can't Lose: AP Mobile
Price: FreeFrom: The Associated Press
You have to be a bit careful setting up AP Mobile initially -- it takes advantage of the iPhone OS 3.0 push feature, so top stories can pop up at any time, requesting your attention, even when you're using another app, or no app at all. You might want to disable that feature before going to, say, a job interview or a funeral.
Otherwise, this is a great, free way to keep on top of breaking news. ESPN ScoreCenter (also free) will soon get a similar push feature, pinging you every time some overpaid jock makes a basket, scores a goal or hits a home run. Vital for sports fans.

4. Star Defense
Price: $5.99From: NGMoco Inc.
From the same company that brought out other amazingly creative offerings like Dropship and Rolando comes this tower defense game. Not only does it benefit from the iPhone 3GS's souped-up CPU and GPU chips, but it uses push notifications to send out challenges to friends and other Star Defense players within virtual earshot.
The Nintendo DS family of handheld game devices were immensely successful in their P2P play over Wi-Fi. There's no reason the iPhone and the iPod Touch can't also grow into using peer-to-peer/player-to-player networking for collaboration and challenges, opening up new modes of gameplay and productivity. One hopes.

5. What Now?: Remember the Milk
Price: Free, but requires $25 "Pro" accountFrom: Remember the Milk Pty.
Remember the Milk is a to-do productivity application that can get around one of the big weaknesses of most to-do lists -- you have to look at them. I know that's a problem for me. For example, iCal can send you e-mail or desktop note alerts, which helps -- but it only works if you are at your desk.

This app will display an alert at user-defined times before a task must be done. The alert will arrive via IM, e-mail or SMS. It works with Google Calendar, and you can manage tasks even if you're offline and you can share them, as well. It's like the way your mom would remind you to do homework when you were a kid.

These five are just the tip of the iceberg, given the thousands of apps available already and the countless others in the works. It took a little while after the initial APIs were released for developers to start really taking advantage of the iPhone's initial features, like multitouch functionality. We'll be seeing more as time goes on, especially since by most metrics, the adoption rate has been fabulous for the new operating system -- more so with iPhones, where it's free, than on the iPod Touch, for which there is a $9.95 charge because of the way Apple accounts for revenue.

Let's just hope developers and users don't go overboard with the pushing. It could make a crowded train car quite annoying.
article source: http://www.computerworld.com/action/article.do?command=viewArticleBasic&taxonomyName=Default&articleId=9135057&taxonomyId=0&pageNumber=1

6.30.2009

iPhone Travel Apps - Top 20

Forget Super Monkey Ball. New iPhone travel apps are changing how we interact with the world.

It's March in Saigon and I’m staring up at a huge portrait of Ho Chi Minh—the fourth of the morning—when I realize I know almost nothing about him. But I don’t reach for my guidebook. Instead I pull out my iPhone, tap on an app called Air Sharing, and within seconds I’m scrolling through dozens of Wikipedia pages, photos, and PDFs I’d saved for precisely this moment. Like that, I’m an Uncle Ho expert.

In the short year since the opening of the Apple App Store, iPhone applications have already begun to transform travel. No, I’m not talking about More Cowbell. I’m talking about location-aware apps, shareware apps, and just plain good idea apps. Want the best pho in Saigon? Just ask Google Mobile. Looking for the coolest attractions nearby? HearPlanet will find them—then read their Wikipedia entries out loud. And that’s just the beginning. According to tech analyst Ben Bajarin of Creative Strategies, which counsels corporations like Microsoft and Philips on future technology, GPS-enabled apps will be fully personalized within the next 18 months. Imagine landing in Buenos Aires only to have an app sort through your most played songs, then search out upcoming concerts you might like. So with more than 2,000 travel apps and dozens being added every week, where do you begin? With the 20 best, of course.

YOUR TURN

Do you have a favorite iPhone travel app? Is there a new travel app that we should know about? Let us know your thoughts in the commenting area below.
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1. Next FlightGot bumped? Leaving early? Next Flight tracks scheduled departures from more than 4,200 airports and 1,100 airlines. It sounds overwhelming, but you can filter by carrier. $2.99

2. UrbanSpoonUrbanspoon is the gold standard in the U.S., London, Melbourne, and Sydney: Shake your phone, watch the dials spin like an old-school slot machine, and up comes the best guide to local restaurants yet. Free

3. HearPlanetLike having a tour guide in your pocket, HearPlanet tells you what attractions are nearby and then plays the Wikipedia description aloud. $5.99

4. Air SharingDon’t waste time (and money) downloading docs abroad. Air Sharing lets you save HTML Web pages, PDFs, text files, you name it, for off-line perusal anytime, anywhere. $4.99

5. TweetieFinally, a practical use for Twitter. With Tweetie you can send vacation pics and witty comments from afar faster and more easily than with any other app. $2.99

6. IAmHereWant your friends to know exactly where you are? (Scorpion Bay, Baja!) IAmHere sends an email with a link to Google Maps. In my tests it was accurate to within a hundred feet. $0.99

7. World CustomsWhich way to wrap that kimono? World Customs dispenses international dos and don’ts, one for every day. (Kimono? Left over right.) $0.99

8. Wi-Fi FinderInternational data rates can be crushing, so finding Wi-Fi is key, especially if you Skype. Wi-Fi Finder tracks over 200,000 hotspots in 135 countries. The only quibble: It could do better at distinguishing free from paid spots. Free

9. The Weather ChannelWeather Bug and AccuWeather come close in the race for full-featured meteorological apps, but the Weather Channel’s gets the nod for customization and the ability to check out conditions in multiple locations at a glance. Free

10. Google EarthAlthough slow even on Wi-Fi, browsing satellite images of anywhere from your vacation destination to the top of the Matterhorn is still one of the best ways to get the lay of the land. Free

11. PackingBecome a packing perfectionist with this easy tool. Create lists of necessary items and check them off as you go. The packing application will make preparing for your vacation a breeze. $1.99

12. RoomIf you're always forgetting your hotel room number—and modern keycards don't remind you, of course—log it in this free program. Free

13. FlightTrack ProMade for busy travelers like you, just forward your airline confirmation emails to plans@tripit.com and TripIt flight itineraries will appear automatically in FlightTrack Pro. $9.99

14. Lonely Planet PhrasebookAt $10, it's spendy for a one-language application, but—very cool—it speaks the translated phrase aloud. Perhaps not such a big deal in Mexico, but in tongue-twister countries, such as Morocco, it's a huge plus. $9.99

15. SkypeBreak the international calling shakedown—jumping on a Wi-Fi network lets you make free (or cheap) calls. Free

16. WriteRoomAmazingly, the iPhone comes with no way of syncing text files and its Notes app stinks. This simple word processing tool transfers text easily between desktop and handset so you can leave your laptop at home. $4.99

17. Amazon KindleThe Kindle's nice, but why carry two devices when you can download e-books directly to your phone? Have an iPhone AND a Kindle? Once you've bought the book, you can read it wherever you want. Free

18. Cheap Gas Pretty straightforward—shows you the least expensive petrol wherever you are. Awesomely helpful if you don’t know the area. Free

19. Babelingo Great linguistic value—300-entry phrase book with 11 languages for just $3.99.

20. WhereShows you what’s around you, from Starbucks to movie theaters and show times. Free

by Steve Casimiro
http://adventure.nationalgeographic.com/2009/06/best-iphone-travel-apps-text/1

6.25.2009

There May Be 50,000 Apps For The iPhone, But Only A Select Few Become Popular

AdMob has released its metrics report for May 2009, and looked closely at the actual distribution of users of the iPhone apps in their network this time. The main takeaway? There may be tens of thousands of applications available for the iPhone, but a whole lot of them simply never actually make it onto the device.

Out of 2,309 tracked applications (representing 15.1 million unique iPhone and iPod Touch users), no less than 54% are actively used by south of 1,000 persons. That’s a very long tail there, and not an economically interesting one at that. Only about 20% of the tracked apps have more than 10,000 active users, and only 5% (or 116 apps) boasts more than 100,000 active users. For the record, an active user is considered to be someone who used the app at least once in May.

Two caveats: the AdMob network evidently doesn’t cover all applications available for the platform in its entirety, and the large majority of those it tracks are free of charge. That means two things: there’s no indication that these findings can correctly be extrapolated to the entire iPhone app universe, and it’s likely the curve is less steep with paid applications (usually, you’d be more actively engaged with an app you paid for than a free app you downloaded just for testing).

The report also correctly points out the App Store ranking system feeds the success of top applications, particularly when they are featured on the Apple website in combination with getting rave reviews.
by Robin Wautershttp://www.techcrunch.com/2009/06/25/there-may-be-50000-apps-for-the-iphone-but-only-a-select-few-become-popular

6.24.2009

A Brief History Of The Apple iPhone

iPhone - Apple Inc.

Release date Original: June 29, 2007 (2007-06-29) 3G: July 11, 2008 (2008-07-11) 3GS: June 19, 2009 (2009-06-19)

Units sold- 21.17 million (as of Q2 2009)

Operating system-iPhone OS 3.0 (build 7A341)

Power Original: 3.7 V 1400 mAh 3G: 3.7 V 1150 mAh3GS: 3.7 V 1219 mAh Internal rechargeable non-removable lithium-ion polymer battery

CPU
Original & 3G: Samsung 32-bit RISC ARM 1176JZ(F)-S v1.0 620 MHz underclocked to 412 MHz PowerVR MBX Lite 3D GPU 3GS: ARM Cortex-A8833 MHz underclocked to 600 MHzPowerVR SGX GPU

Storage capacity
Flash memory (Original: 4, 8, & 16 GB; 3G: 8 & 16 GB; 3GS: 16 & 32 GB)

Memory
Original & 3G: 128 MB DRAM 3GS: 256 MB

Display
320×480 px, 3.5 in (89 mm), 2:3 aspect ratio, 262,144-color LCD

Sound
Two speakers, TRRS headphone jack, 20 Hz to 20 kHz frequency response (internal, headset), microphone

Input
Multi-touch display, headset controls, proximity and ambient light sensors, 3-axis accelerometer3GS also includes: digital compass

Camera
Original & 3G: 2.0 megapixels with geotagging 3GS: 3.0 megapixels with video (VGA at 30 fps), geotagging, and automatic focus, white balance, & exposure

Connectivity
Wi-Fi (802.11b/g), Bluetooth 2.0+EDR (3GS: 2.1), USB 2.0/Dock connectorQuad band GSM 850 900 1800 1900 GPRS/EDGE 3G also includes: A-GPS; Tri band UMTS/HSDPA 3GS also supports: 7.2 Mbps HSDPA

Online services
iTunes Store, App Store

Dimensions
Original:4.5 in (115 mm) (h)2.4 in (61 mm) (w)0.46 in (11.6 mm) (d)3G & 3GS:4.5 in (115.5 mm) (h)2.4 in (62.1 mm) (w)0.48 in (12.3 mm) (d)
Weight
Original & 3GS: 135 g (4.8 oz)3G: 133 g (4.7 oz)

The iPhone is an Internet-connected, multimedia smartphone designed and marketed by Apple Inc. Since its minimal hardware interface lacks a physical keyboard, the multi-touch screen renders a virtual keyboard when necessary. The iPhone functions as a camera phone (also including text messaging and visual voicemail), a portable media player (equivalent to a video iPod), and an Internet client (with email, web browsing, and Wi-Fi connectivity). The first-generation phone hardware was quad-band GSM with EDGE; the second generation added UMTS with HSDPA
Apple announced the iPhone on January 9, 2007, after months of rumors and speculation. The original iPhone was introduced in the United States on June 29, 2007 before being marketed worldwide. Time magazine named it the Invention of the Year in 2007. Released July 11, 2008, the iPhone 3G supports faster 3G data speeds and assisted GPS. On March 17, 2009, Apple announced version 3.0 of the iPhone OS operating system for the iPhone (and iPod Touch), released on June 17, 2009. The iPhone 3GS was announced on June 8, 2009. It was released in the U.S., Canada and some European countries on June 19, will be released in Australia and Japan on June 26, and will see international release in July and August.

History and availability
Development of iPhone began with Apple CEO Steve Jobs' direction that Apple engineers investigate touchscreens. Apple created the device during a secretive and unprecedented collaboration with AT&T Mobility—Cingular Wireless at the time—at an estimated development cost of US$150 million over thirty months. Apple rejected the "design by committee" approach that had yielded the Motorola ROKR E1, a largely unsuccessful collaboration with Motorola. Instead, Cingular gave Apple the liberty to develop the iPhone's hardware and software in-house.
Jobs unveiled iPhone to the public on January 9, 2007 in a keynote address. Apple was required to file for operating permits with the FCC, but since such filings are made available to the public, the announcement came months before the iPhone had received approval. The iPhone went on sale in the United States on June 29, 2007, at 6:00 pm local time, while hundreds of customers lined up outside the stores nationwide. The original iPhone was made available in the UK, France, and Germany in November 2007, and Ireland and Austria in the spring of 2008.
On July 11, 2008, Apple released the iPhone 3G in twenty-two countries, including the original six. Apple has since released the iPhone 3G in upwards of eighty countries and territories. Apple announced the iPhone 3GS on June 8, 2009, along with plans to release it later in June, July, and August, starting with the U.S., Canada and major European countries on June 19. The 8 GB iPhone 3G is still available after the latest of several price reductions over the years; it now sells for one-sixth of the price of the original 8 GB iPhone when it first became available. In the U.S., it now costs $99, down from $599, although it includes a two-year contract and a SIM lock.
Apple sold 6.1 million original iPhone units over five quarters. The company sold 3.8 million iPhone 3G units in the second quarter of fiscal 2009, ending March 2009, totaling 21.4 million iPhones sold to date. Sales in Q4 2008 surpassed temporarily those of RIM's BlackBerry sales of 5.2 million units, which made Apple briefly the third largest mobile phone manufacturer by revenue, after Nokia and Samsung. While iPhone sales constitute a significant portion of Apple's revenue, some of this income is deferred.
Reception from critics has been generally very positive across all iPhone models, with the iPhone effectively becoming a cultural icon. Among those choosing not to buy an iPhone, the price, lack of interest, and having to change carriers were cited according to an NPD Group survey.
Regardless, the iPhone remains popular among people of all ages, with particular reach to those who are financially well-off: according to MocoNews, a survey by Nielsen Wire in 2009 found that 40% of iPhone owners in the US make a six-figure income (above $100,000 annually).

Hardware
Screen and input
The touchscreen is a 9 cm (3.5 in) liquid crystal display (320×480 px at 6.3 px/mm, 160 ppi, HVGA) with scratch-resistant glass, and can render 262,144 colors. The capacitive touchscreen is designed for a bare finger, or multiple fingers for multi-touch sensing. Most gloves and styluses prevent the necessary electrical conductivity. The iPhone 3GS also features a new Fingerprint-resistant oleo phobic coating.
The display responds to three sensors. A proximity sensor deactivates the display and touchscreen when the device is brought near the face during a call. This is done to save battery power and to prevent inadvertent inputs from the user's face and ears. An ambient light sensor adjusts the display brightness which in turn saves battery power. A 3-axis accelerometer senses the orientation of the phone and changes the screen accordingly, allowing the user to easily switch between portrait and landscape mode. Photo browsing, web browsing, and music playing support both upright and left or right widescreen orientations. The 3.0 update added landscape support for still other applications, such as email, and introduced shaking the unit as a form of input. The accelerometer can also be used to control third party apps, notably games.
A software update in January 2008 allowed the first generation iPhone to use cell tower and Wi-Fi network locations trilateration, despite lacking GPS hardware. The iPhone 3G and iPhone 3GS employ A-GPS, and the iPhone 3GS also has a digital compass.
The iPhone has three physical switches on the sides: wake/sleep, volume up/down, and ringer on/off. These are made of plastic on the original iPhone and metal on all later models. A single "Home" hardware button below the display brings up the main menu. The touch screen furnishes the remainder of the user interface.
The back of the original iPhone was made of aluminum with a black plastic accent. The iPhone 3G and 3GS feature a full plastic back to increase the strength of the GSM signal. The iPhone 3G is available in black with 8 GB of space, and the discontinued 16 GB model was sold in either black or white. The iPhone 3GS is available in both colors, regardless of storage capacity.

Audio and output
One of two speakers (left) and the microphone (right) surround the dock connector on the base of the iPhone. If a headset is plugged in, sound is played through it instead.
One loudspeaker is located above the screen as an earpiece, and another is located on the left side of the bottom of the unit, opposite a microphone on the bottom-right. Volume controls are located on the left side of the unit and as a slider in the iPod application. Both speakers are used for handsfree operations and media playback.
The 3.5 mm TRRS connector for the headphones is located on the top left corner of the device. The headphone socket on the original iPhone is recessed into the casing, making it incompatible with most headsets without the use of an adapter. The iPhone 3G eliminates the issue with a flush mounted headphone socket.
While the iPhone is compatible with normal headphones, Apple provides a headset with additional functionality. A multipurpose button near the microphone can be used to play or pause music, skip tracks, and answer or end phone calls without touching the iPhone itself. A small number of third-party headsets specifically designed for the iPhone also include the microphone and control button. Apple sells headsets with volume controls, but they are only compatible with the iPhone 3GS.
The built-in Bluetooth 2.x+EDR supports wireless earpieces and headphones, which requires the HSP profile. Stereo audio was added in the 3.0 update for hardware that supports A2DP. While illicit solutions exist, the iPhone does not officially support the OBEX file transfer protocol.The lack of these profiles prevents iPhone users from exchanging multimedia files, such as pictures, music and videos, with other bluetooth-enabled cell phones.
Composite or component video at up to 576i and stereo audio can be output from the dock connector using an adapter sold by Apple. Unlike many similar phones, the iPhone did not support voice recording until the 3.0 software update.

Battery
The iPhone features an internal rechargeable battery. Like an iPod but unlike most other cell phones, the battery is not user-replaceable. The iPhone can be charged when connected to a computer for syncing across the included USB to dock connector cable, similar to charging an iPod. Alternatively, a USB to AC adapter (or "wall charger," also included) can be connected to the cable to charge directly from an AC outlet. A number of third party accessories (stereos, car chargers, even solar chargers) are also available.
Apple runs tests on preproduction units to determine battery life. Apple's website says that the battery life "is designed to retain up to 80% of its original capacity after 400 full charge and discharge cycles", which is comparable to iPod batteries. The original iPhone's battery was stated to be capable of providing up to seven hours of video, six hours of web browsing, eight hours of talk time, 24 hours of music or up to 250 hours on standby. The iPhone 3G's battery is stated to be capable of providing up to seven hours of video, six hours of web browsing on Wi-Fi or five on 3G, ten hours of 2G talk time, or five on 3G, 24 hours of music, or 300 hours of standby. Apple claims that the 3GS can last for ten hours of video, nine hours of web browsing on Wi-Fi or five on 3G, twelve hours of 2G talk time, or five on 3G, 30 hours of music, or 300 hours of standby. However, these are purported maximums ("up to"), and actually user experiences vary.
Battery life has been a subject of criticism from several technology journalists. This is also reflected by a J. D. Power and Associates customer satisfaction survey, which gave the "battery aspects" of the iPhone 3G its lowest rating of 2 out of 5 stars. This is the same score given to HTC, Motorola, and Palm smartphones, but a lower rating than Samsung and Blackberry smartphones.
If the battery malfunctions or dies prematurely, the phone can be returned to Apple and replaced for free while still under warranty. The warranty lasts one year from purchase and is extended to two years with AppleCare. The Foundation for Taxpayer and Consumer Rights, a consumer advocate group, has sent a complaint to Apple and AT&T over the fee that consumers have to pay to have the battery replaced. Though the battery replacement service and its pricing was not made known to buyers until the day the product was launched, it is similar to how Apple (and third parties) replace batteries for iPods.
Since July 2007 third party battery replacement kits have been available at a much lower price than Apple's own battery replacement program. These kits often include a small screwdriver and an instruction leaflet, but as with many newer iPod models the battery in the original iPhone has been soldered in. Therefore a soldering iron is required to install the new battery. The iPhone 3G uses a different battery fitted with a connector that is easier to replace, although replacing the battery oneself still voids the warranty.

Storage and SIM
The iPhone was initially released with two options for internal storage size: 4 GB or 8 GB. On September 5, 2007, Apple discontinued the 4 GB models. On February 5, 2008, Apple added a 16 GB model. The iPhone 3G was available in 16 GB and is still available with 8 GB. The iPhone 3GS comes in 16 GB and 32 GB variants. All data is stored on the internal flash drive; the iPhone does not support expanded storage through a memory card slot, or the SIM card.
The SIM card sits in a tray, which is inserted into a slot at the top of the device. The SIM tray can be ejected with a paperclip or the SIM eject tool included with the iPhone 3G and 3GS.[72] In most countries, the iPhone is usually sold with a SIM lock, which prevents the iPhone from being used on a different mobile network.

Included items
All iPhone models include written documentation, and a dock connector to USB cable. The original and 3G iPhones also came with a cleaning cloth. The original iPhone included stereo headset (earbuds and a microphone) and a plastic dock to hold the unit upright while charging and syncing. The iPhone 3G includes a similar headset plus a SIM eject tool (the original model requires a paperclip). The iPhone 3GS includes the SIM eject tool and a revised headset, which adds volume buttons . The iPhone 3G and 3GS are compatible with the same dock, sold separately, but not the original model's dock. All versions include a USB power adapter, or "wall charger," which allows the iPhone to charge from an AC outlet. The iPhone 3G and iPhone 3GS sold in North America, Japan, Colombia, Ecuador, or Peru include an ultracompact USB power adapter.

Software
The iPhone (and iPod Touch) run an operating system known as iPhone OS. It is based on a variant of the same Darwin operating system core that is found in Mac OS X. Also included is the "Core Animation" software component from Mac OS X v10.5 Leopard. Together with the PowerVR hardware (and on the iPhone 3GS, OpenGL ES 2.0), it is responsible for the interface's smooth animations. The operating system takes up less than half a GB of the device's total storage (4 to 32 GB). It is capable of supporting bundled and future applications from Apple, as well as from third-party developers. Software applications cannot be copied directly from Mac OS X but must be written and compiled specifically for iPhone OS.
Like the iPod, the iPhone is managed with iTunes. The earliest versions of iPhone OS required version 7.3 or later, which is compatible with Mac OS X version 10.4.10 Tiger or later, and 32-bit or 64-bit Windows XP or Vista. The release of iTunes 7.6 expanded this support to include 64-bit versions of XP and Vista, and a workaround has been discovered for previous 64-bit Windows operating systems. Apple provides free updates to iPhone OS through iTunes. Major updates often require a newer version of iTunes — for example, the 3.0 update requires iTunes 8.2 — but the iTunes system requirements have stayed the same. Updates include both security patches and new features. For example, iPhone 3G users initially experienced dropped calls until an update was issued.

Interface
The interface is based around the home screen, a graphical list of available applications. iPhone applications normally run one at a time, although most functionality is still available when making a call or listening to music. The home screen can be accessed at any time by a hardware button below the screen, closing the open application in the process. By default, the Home screen contains the following icons: Messages (SMS and MMS messaging), Calendar, Photos, Camera, YouTube, Stocks, Maps (Google Maps), Weather, Voice Memos, Notes, Clock, Calculator, Settings, iTunes (store), App Store, and (on the iPhone 3GS only) Compass. Docked at the base of the screen, four icons for Phone, Mail, Safari (Internet), and iPod (multimedia) delineate the iPhone's main purposes. On January 15, 2008, Apple released software update 1.1.3, allowing users to create "Web Clips", home screen icons that resemble apps that open a user-defined page in Safari. After the update, iPhone users can rearrange and place icons on up to nine other adjacent home screens, accessed by a horizontal swipe. Users can also add and delete icons from the dock, which is the same on every home screen. Each home screen holds up to sixteen icons, and the dock holds up to four icons. Users can delete Web Clips and third-party applications at any time, and may select only certain applications for transfer from iTunes. Apple's default programs, however, may not be removed. The 3.0 update adds a system-wide search, known as Spotlight, to the left of the first home screen.
Almost all input is given through the touch screen, which understands complex gestures using multi-touch. The iPhone's interaction techniques enable the user to move the content up or down by a touch-drag motion of the finger. For example, zooming in and out of web pages and photos is done by placing two fingers on the screen and spreading them farther apart or bringing them closer together, a gesture known as "pinching". Scrolling through a long list or menu is achieved by sliding a finger over the display from bottom to top, or vice versa to go back. In either case, the list moves as if it is pasted on the outer surface of a wheel, slowly decelerating as if affected by friction. In this way, the interface simulates the physics of a real object. Other visual effects include horizontally sliding sub-selection, the vertically sliding keyboard and bookmarks menu, and widgets that turn around to allow settings to be configured on the other side. Menu bars are found at the top and bottom of the screen when necessary. Their options vary by program, but always follow a consistent style motif. In menu hierarchies, a "back" button in the top-left corner of the screen displays the name of the parent folder.

Phone
When making a call, the iPhone presents a number of options. The screen is automatically disabled when held close to the face.
The iPhone allows audio conferencing, call holding, call merging, caller ID, and integration with other cellular network features and iPhone functions. For example, if a song is playing while a call is received, it gradually fades out, and fades back when the call has ended. The proximity sensor shuts off the screen and touch-sensitive circuitry when the iPhone is brought close to the face, both to save battery and prevent unintentional touches. This iPhone does not support video calling, and the first two models only supported voice dialing through third party applications. Voice control, available only on the iPhone 3GS, allows users to say a contact's name or number and the iPhone will dial.
The iPhone includes a visual voicemai (in some countries) feature allowing users to view a list of current voicemail messages on-screen without having to call into their voicemail. Unlike most other systems, messages can be listened to and deleted in a non-chronological order by choosing any message from an on-screen list.
A music ringtone feature was introduced in the United States on September 5, 2007. Users can create custom ringtones from songs purchased from the iTunes Store for a small additional fee. The ringtones can be 3 to 30 seconds long from any part of a song, can fade in and out, pause from half a second to five seconds when looped, or loop continuously. All customizing can be done in iTunes, or alternatively with Apple's GarageBand software 4.1.1 or later (available only on Mac OS X) or third-party tools.

Multimedia
The layout of the music library is similar to that of an iPod or current Symbian S60 phones. The iPhone can sort its media library by songs, artists, albums, videos, playlists, genres, composers, podcasts, audiobooks, and compilations. Options are always presented alphabetically, except in playlists, which retain their order from iTunes. The iPhone uses a large font that allows users plenty of room to touch their selection. Users can rotate their device horizontally to landscape mode to access Cover Flow. Like on iTunes, this feature shows the different album covers in a scroll-through photo library. Scrolling is achieved by swiping a finger across the screen. Alternatively, headset controls can be used to pause, play, skip, and repeat tracks. Voice control, only on the iPhone 3GS, can also be used identify a track, play songs in a playlist of by a specific artist, and create a Genius playlist.
The iPhone supports gapless playback. Like the fifth generation iPods introduced in 2005, the iPhone can play digital video, allowing users to watch TV shows and movies in widescreen. Unlike other image-related content, video on the iPhone plays only in the landscape orientation, when the phone is turned sideways. Double-tapping switches between widescreen and fullscreen video playback.
The iPhone allows users to purchase and download songs from the iTunes Store directly to their iPhone. The feature originally required a Wi-Fi network, but now can use the cellular data network if one is not available.

Internet connectivity
Internet access is available when the iPhone is connected to a local area Wi-Fi or a wide area GSM or EDGE network, both second-generation (2G) wireless data standards. The iPhone 3G also supports third-generation UMTS and HSDPA 3.6, but not HSUPA networks, and only the iPhone 3GS supports HSDPA 7.2. AT&T introduced 3G in July 2004, but as late as 2007 Steve Jobs felt that it was still not widespread enough in the US, and the chipsets not energy efficient enough, to be included in the iPhone. Support for 802.1X, an authentication system commonly used by university and corporate Wi-Fi networks, was added in the 2.0 version update.
By default, the iPhone will ask to join newly discovered Wi-Fi networks and prompt for the password when required. Alternatively, it can join closed Wi-Fi networks manually. The iPhone will automatically choose the strongest network, connecting to Wi-Fi instead of EDGE when it is available. Similarly, the iPhone 3G prefers 3G to 2G, and Wi-Fi to either. Wi-Fi, Bluetooth, and 3G (on the iPhone 3G) can all be deactivated individually. Airplane Mode disables all wireless connections at once, overriding other preferences.
The iPhone 3G has a maximum download rate of 1.4 Mbps in the United States. Furthermore, files downloaded over cellular networks must be smaller than 10 MB. Larger files, often email attachments or podcasts, must be downloaded over Wi-Fi (which has no file size limits). If Wi-Fi is unavailable, one workaround is to open the files directly in Safari.
Safari is the iPhone's native web browser, and it displays pages similar to its Mac and PC counterpart. Web pages may be viewed in portrait or landscape mode and supports automatic zooming by pinching together or spreading apart fingertips on the screen, or by double-tapping text or images. The iPhone supports neither Flash nor Java. Consequently, the UK's Advertising Standards Authority adjudicated that an advertisement claiming the iPhone could access "all parts of the internet" should be withdrawn in its current form, on grounds of false advertising. The iPhone supports SVG, CSS, HTML Canvas, and Bonjour.
The maps application can access Google Maps in map, satellite, or hybrid form. It can also generate directions between two locations, while providing optional real-time traffic information. During the iPhone's announcement, Jobs demonstrated this feature by searching for nearby Starbucks locations and then placing a prank call to one with a single tap. Support for walking directions, public transit, and street view was added in the version 2.2 software update. The iPhone 3GS can orient the map with its digital compass. Apple also developed a separate application to view YouTube videos on the iPhone, which streams videos after encoding them using the H.264 codec. Simple weather and stock quotes applications also tap in to the Internet.
iPhone users can and do access the Internet frequently, and in a variety of places. According to Google, the iPhone generates 50 times more search requests than any other mobile handset. According to Deutsche Telekom CEO René Obermann, "The average Internet usage for an iPhone customer is more than 100 megabytes. This is 30 times the use for our average contract-based consumer customers."

Text input
For text input, the iPhone implements a virtual keyboard on the touchscreen. It has automatic spell checking and correction, predictive word capabilities, and a dynamic dictionary that learns new words. The keyboard can predict what word the user is typing and complete it, and correct for the accidental pressing of keys adjacent to the presumed desired key. The keys are somewhat larger and spaced farther apart when in landscape mode, which is supported by only a limited number of applications. Touching a section of text for a brief time brings up a magnifying glass, allowing users to place the cursor in the middle of existing text. The virtual keyboard can accommodate 21 languages, including character recognition for Chinese. The 3.0 update brought support for cut, copy, or pasting text, as well as landscape keyboards in more applications.

E-mail and text messages
The iPhone also features an e-mail program that supports HTML e-mail, which enables the user to embed photos in an e-mail message. PDF, Word, Excel, and Powerpoint attachments to mail messages can be viewed on the phone. Apple's MobileMe platform offers push email, which emulates the functionality of the popular BlackBerry email solution, for an annual subscription. Yahoo! offers a free push-email service for the iPhone. IMAP (although not Push-IMAP) and POP3 mail standards are also supported, including Microsoft Exchange and Kerio MailServer. In the first versions of the iPhone firmware, this was accomplished by opening up IMAP on the Exchange server. Apple has also licensed Microsoft ActiveSync and now supports the platform (including push email) with the release of iPhone 2.0 firmware. The iPhone will sync e-mail account settings over from Apple's own Mail application, Microsoft Outlook, and Microsoft Entourage, or it can be manually configured on the device itself. With the correct settings, the e-mail program can access almost any IMAP or POP3 account.
Text messages are presented chronologically in a mailbox format similar to Mail, which places all text from recipients together with replies. Text messages are displayed in speech bubbles (similar to iChat) under each recipient's name. The iPhone currently has built-in support for e-mail message forwarding, drafts, and direct internal camera-to-e-mail picture sending. Support for multi-recipient SMS was added in the 1.1.3 software update. Support for was added in the 3.0 update, but not immediately in the U.S. and not for the original iPhone. A lack of focus on text-messaging is widely considered a chief weakness of the iPhone, although a large number of users evidently have no issue using the device for this purpose.

Camera and photos
The iPhone and iPhone 3G feature a built in fixed-focus 2.0 megapixel camera located on the back for still digital photos. It has no optical zoom, flash or autofocus, and does not support video recording. Version 2.0 of iPhone OS introduced the capability to embed location data in the pictures, producing geocoded photographs. The iPhone 3GS has a 3.0 megapixel camera, with auto focus, auto white balance, and auto macro (up to 10 cm). It can also record VGA video at 30 frames per second. It can then be cropped on the device itself and directly uploaded to YouTube, MobileMe, or other services.
The iPhone includes software that allows the user to upload, view, and e-mail photos. The user zooms in and out of photos by sliding two fingers further apart or closer together, much like Safari. The Camera application also lets users view the camera roll, the pictures that have been taken with the iPhone's camera. Those pictures are also available in the Photos application, along with any transferred from iPhoto or Aperture on a Mac, or Photoshop in Windows.

Third party applications
At WWDC 2007 on June 11, 2007 Apple announced that the iPhone would support third-party "web applications" written in AJAX that share the look and feel of the iPhone interface. On October 17, 2007, Steve Jobs, in an open letter posted to Apple's "Hot News" weblog, announced that a software development kit (SDK) would be made available to third-party developers in February 2008. The iPhone SDK was officially announced on March 6, 2008, at the Apple Town Hall facility. It allows developers to develop native applications for the iPhone and iPod Touch, as well as test them in an "iPhone simulator". However, loading an application onto the devices is only possible after paying a Apple Developer Connection membership fee. Developers are free to set any price for their applications to be distributed through the App Store, of which they will receive a 70 percent share. Developers can also opt to release the application for free and will not pay any costs to release or distribute the application beyond the membership fee. The SDK was made available immediately, while the launch of applications had to wait until the firmware update which was released on July 11, 2008. The update was free for iPhone users, but not for owners of iPod Touches with the 1.x release of iPhone OS, whose operating system can be updated to the current version of iPhone OS, so that they can run iPhone applications, only after paying a $10 fee.
Once a developer has submitted an application to the App Store, Apple holds firm control over its distribution. For example, Apple can halt the distribution of applications it deems inappropriate as has happened with a US$1000 program that has as sole purpose to demonstrate the wealth of its user. Apple has been criticized for banning third party applications that enable a functionality that Apple doesn't want the iPhone to have. In 2008, Apple rejected Podcaster, which allowed iPhone users to download podcasts directly to the iPhone claiming it duplicated the functionality of iTunes. Apple has since released a software update that grants this capability. NetShare, another rejected app, would have enabled users to tether their iPhone to a laptop or desktop, using its cellular network to load data for the computer.
Before the SDK was released, third-parties were permitted to design "Web Apps" that would run through Safari. Unsigned native applications are also available. The ability to install native applications onto the iPhone outside of the App Store will not be supported by Apple. Such native applications could be broken by any software update, but Apple has stated it will not design software updates specifically to break native applications other than those that perform SIM unlocking.

Accessibility
The iPhone can enlarge text to make it more accessible for vision-impaired users, and can accommodate hearing-impaired users with closed captioning and external TTY devices. The iPhone 3GS also features black on white mode, VoiceOver (a screenreader), and zooming for impaired vision, and mono audio for limited hearing in one ear.
Nevertheless, Apple states that "[e]ffective use of the iPhone requires a minimal level of visual acuity, motor skills, and an ability to operate a few mechanical buttons. Use of iPhone by someone who relies solely on audible and tactile input is not recommended." The iPhone 3G has not been rated under the United States Federal Communication Commission guidelines for hearing aid compatibility at either level M3 or T3.

Restrictions
Apple tightly controls certain aspects of the iPhone. The hacker community has found many workarounds, most of which are condemned by Apple and threaten to void the device's warranty. All iPhones must be activated (assigned a telephone number and carrier) before most features become available. "Jailbreaking" allows users to install apps not available on the App Store or modify basic functionality. SIM unlocking allows the iPhone to be used on a different carrier's network.

Activation
The iPhone normally prevents access to its media player and web features unless it has also been activated as a phone with an authorized carrier. On July 3, 2007, Jon Lech Johansen reported on his blog that he had successfully bypassed this requirement and unlocked the iPhone's other features with a combination of custom software and modification of the iTunes binary. He published the software and offsets for others to use.
Unlike the original, the iPhone 3G must be activated in the store in most countries. This makes the iPhone 3G more difficult, but not impossible, to hack. The need for in-store activation, as well as the huge number of first-generation iPhone and iPod Touch users upgrading to iPhone OS 2.0, caused a worldwide overload of Apple's servers on July 11, 2008, the day on which both the iPhone 3G and iPhone OS 2.0 updates as well as MobileMe were released. After the update, devices were required to connect to Apple's servers to authenticate the update, causing many devices to be temporarily unusable. Apple avoided this by releasing the 3.0 software two days before the iPhone 3GS.
Users on the O2 network in the United Kingdom, however, can buy the phone online and activate it via iTunes as with the previous model. Even where not required, vendors usually offer activation for the buyer's convenience. In the U.S., Apple has begun to offer free shipping on both the iPhone 3G and the iPhone 3GS (when available), reversing the in-store activation requirement. Best Buy and Wal-Mart will also sell the iPhone.
(article source Wikipedia) http://en.wikipedia.org/wiki/Iphone